WRTC-2000 Contest Rules

1. Date and Contest Period: WRTC2000 will be run within  the   IARU 2000 HF Championship. Begins 1200 UTC Saturday, ends 1200 UTC     Sunday, July 8-9, 2000.

2. WRTC2000 Operating Time: 24 hours with obligatory 4 hours of breaks (maximum 3 breaks, each at least 60 minutes).

3. Frequency Bands: 80, 40, 20, 15 and 10 meters. Frequencies below are allocated for amateur-radio use in Slovenia and must be obeyed.     Frequencies in parenthesis are recommended frequencies, based upon our experience, where most of contest activity takes place.

3500 – 3600 kHz CW (3500 – 3580)
3600 – 3800 kHz SSB (3650 – 3800)
7000 – 7040 kHz CW
7040 – 7100 kHz SSB
14000 – 14099 kHz CW (14000 – 14070)
14101 – 14350 kHz SSB (14120 – 14300)
21000 – 21149 kHz CW (21000-21080)
21151 – 21450 kHz SSB (21200-21400)
28000 – 28190 kHz CW (28000-28080)
28225 – 29700 kHz SSB (28300-28700)

4. Modes: SSB, CW

5. Contest Exchange: WRTC stations send signal report and ITU zone (S5 is in zone 28). A complete exchange must be logged for each valid    QSO.

6. Valid  Contact: The same station may be worked  once   per band and mode. Reworking a station in the phone portion of the band on CW    and vice versa is not permitted.

7. Antennas:  The Organizer will provide all locations   with equal antennas. For 10/15/20 meter bands, a 3-element tri-band Yagi will be              supplied and WINDOM antenna for 80/40 meter bands, both mounted approximately 12 meters above the ground.

8. Logging: We strongly recommend computer logging. In  this case, only software supplied by the Organizer shall be used. We will  supply   logging software from K1EA (CT), N6TR (TR), EI5DI (SDW)  and  K8CC   (NA).  Special  versions  of  all  mentioned programs, that         support WRTC2000, will be uploaded on   our  web page  shortly. All teams must submit their computer  disks   to Referee within fifteen         (15) minutes after the contest ends.

9. Pile-up  simulation:  Outside  of  the   IARU   2000   HF Championship, pile-up simulation tests will be conducted. Teams will have to  figure out as many as possible correct call-signs in   both  modes. There will be separate tests for CW and  SSB. Only one team member is  allowed to receive. It is also allowed that only one member receives in both modes.

10. Total score: Total score of the WRTC2000 will be  sum  of points achieved in four different standings:
- CW and SSB pile-up simulation
- Number of CW contacts
- Number of SSB contacts
- Number of multipliers.

11. Scoring: The best team in pile-up simulations is  awarded 100 points, the team with the highest number of CW contacts 300 points,  the  team with the highest number of SSB contacts  300 points and the team with the highest number of multipliers  is awarded 300 points.           Other teams will receive adequate number of points  related  to  the percentage of  the  best   score  they achieve. Logs will be verified by a  nominated team of Referees.

Example:  team  “XX”  managed to work  212   multipliers,  being highest number overall, team “YY” has worked 168 multipliers, therefore,  300  points will be awarded to  team   “XX” and 238 points to team “YY”.

12.  Multipliers:   ITU   zones,   HQ    stations   and   IARU representatives. Each multiplier is counted once per  mode  on each  frequency  band.  Contacts with   HQ  stations  and  IARU representatives do not count as zone.

13. Penalty: For every bad call verified by nominated team of Referees,   2 extra contacts in the same mode will  be  removed (total of 3 QSOs removed).

14. The Winner: The team with highest total score will be announced as the Winner of WRTC2000. We will also announce rankings in different  standings according to paragraph “10″ above.

15.  The use of non-Amateur Radio means of communications (e.g. telephone or Internet) for the purpose of soliciting a contact (or contacts)  during the contest period and use of packet cluster or any other spotting methods is not allowed.

16. All decisions of the Contest Committee are final.

 

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